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BAŞLIK: Dark Project MK-1

Dark Project MK-1 9 yıl 8 ay önce #28

  • Rymorea
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Dark Project MK-1 requires: 400; Grade 7/8 Exotic mats, but you can craft the War Supplies at three different levels. NOTE: You can mix and match the War Supplies at any combination of crafting level, but these tables only show one for simplicity.

Armormech or Armstech or Cybertech + Artifice or Synthweaving + Biochem (150)

War Supplies portion requires: 150; Grade 1/2/3 mats Minimum time required using five companions = 5 hr 6 min

# of Mats Item
3 Self-Perpetuating Power Cell
6 Alien Data Cube
6 Biometric Crystal Alloy
3 Rakata Energy Node
16 Phobium
16 Bronzium
16 Chanlon
16 Nextor Crystal
16 Bondar Crystal
16 Eralam Crystal
16 Lost Artifact Fragment
16 Sacred Artifact Fragment
16 Prehistoric Artifact Fragment
10 Blue Goo
10 Medicinal Fluid
10 Genetic Anomaly
10 Hallucinogenic Compound
16 Plastoid
16 Plasteel
16 Lacqerous

Armormech or Armstech or Cybertech + Artifice or Synthweaving + Biochem (300)
War Supplies portion requires: 300; Grade 3/4/5 mats Minimum time required using five companions = 5 hr 6 min

# of Mats Item
3 Self-Perpetuating Power Cell
6 Alien Data Cube
6 Biometric Crystal Alloy
3 Rakata Energy Node
12 Neutronium
12 Diatium
12 Bondite
12 Firkrann Crystal
12 Phond Crystal
12 Opila Crystal
12 Galactic Artifact Fragment
12 Hypertech Artifact Fragment
12 Ancient Artifact Fragment
8 Alien Bacteria
8 Inert Virus
8 Parasitic Microorganism
8 Quick-Growth Agent
12 Resinite
12 Fibermesh
12 Polyplast

Armormech or Armstech or Cybertech + Artifice or Synthweaving + Biochem (450)
War Supplies portion requires: 450; Grade 5/6/9 mats Minimum time required using five companions = 5 hr 6 min


# of Mats Item
3 Self-Perpetuating Power Cell
6 Alien Data Cube
6 Biometric Crystal Alloy
3 Rakata Energy Node
8 Electrum
8 Mythra
8 Durasteel
8 Damind Crystal
8 Carbonic Crystal
8 Upari Crystal
8 Alien Artifact Fragment
8 Primeval Artifact Fragment
8 Primordial Artifact Fragment
6 Metabolic Enhancement Agent
6 Biological Compounding Chemical
6 Mutagenic Paste
6 Neurochemical Extract
8 Amorphous Carbonite
8 Zal Alloy
8 Turadium


Son Düzenleme: 9 yıl 8 ay önce yazan Rymorea.
Sadece Kayıtlı kullanıcılar yazı yazabilir.

Dark Project MK-1 9 yıl 7 ay önce #54

  • Rymorea
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To get a better perspective on what I'm talking about, this is how things are going to end up being done after 2.9 when it comes to farming mats for Dark Projects:

16man NiM EV: 8 ADCs, 2 RENs.
16man HM EV: 8 ADCs, 2 RENs.
16man SM EV: 8 BCAs, 2 SPPCs.

So, for doing 3 EV runs will net you 16 Alien Data Cubes, 4 Rakata Energy Nodules, 8 Biometric Crystal Alloys and 2 Self-Perpetuating Power Cells.

The rewards for doing all three modes of KP are the same as EV listed above. So, doing six runs of the relevant 50 OPs will net you 32 Alien Data Cubes, 8 Rakata Energy Nodes, 16 Biometric Crystal Alloys and 4 Self-Perpetuating Power Cells.

Now, at least 8 of your guildies will need to go do HM False Emperor for the Self-Perpetuating Power Cell that drops from the last boss. Because, otherwise, you're only going to get 4 SPPCs. Assuming you can get 8 people to slog through it and get the 2 SPPCs, you're now set.

A Dark Project requires 3 Self-Perpetuating Power Cells, 6 Alien Data Cubes, 6 Biometric Crystal Alloys, 3 Rakata Energy Nodes and a crapton of sub-55 green mats.

So, with six runs under your belt in the first week, assuming we have all the green mats for the Invasion Force itemm already, we can make...2 Dark Projects. Per week. Assuming you can get your Guildies to go do 3 runs of EV, and 3 runs of KP and 2 runs of HM False Emperor.

For two Dark Projects, per week. And you need 50 of those to make a single Framework. And you need 2-6 of those to open a single room. And there are 15 rooms to unlock.

Unless I did my math wrong, it'll take a guild...25 weeks to get one Framework by farming 50 Ops. And almost a year to get one room unlocked.


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